Breakpoint

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Breakpoint *

Format

Team Size: 9
Time frame: 9 Weeks
Engine: Unity
Language: C#

About Breakpoint

Breakpoint is a Third-person action platformer made over a semester in a game production class.

My Roles & Tasks

Lead Programmer

Gameplay

Breakpoint System

When coming up with the main game mechanic of Breakpoint we decided on a skill-point system which you can change on the fly during gameplay. I decided on having three points which you can allocate between thee different skills: Speed, Jump, Damage. With the player having to juggle between the 3 during game play to defeat enemies, cross caverns and escape obstacles.